
We have not liked so much its effort to look so much like the classics in which it is inspired and inherit the less good of those, with puzzles that are often not logical and poorly implemented in the development of the adventure. We really liked their story and their characters, and the humor they show off, as well as their attractive visual finish of watercolor and pastel tones. Mutropolis is a totally classic graphic adventure, with pointer control and traditional puzzles in the genre, most of them based on using objects from the inventory in the right places.

And of course, this Mutropolis from Madrid’s Pirita Studios, made up of only 2 members, Beatriz Gascón and Juan Pablo González. For this year we expect the promising 3 Minutes to Midnight (Scarecrow Studios) or Lone McLonegan. In this time we have had such outstanding titles as The Last Door (The Game Kitchen), Dead Synchronicity (Fictiorama), Randal’s Monday (Nexus Game Studios) or the hybrid with video adventure Candle (Teku studios) and the damned difficult Gods Will Be Watching (Deconstructeam).
#Mutropolis pc full#
of the native software, except for the original Dráscula by Alcachofa Soft and the new sagas of Pendulo itself, Hollywood Monsters and Runaway.Ĭuriously, it is now, years after the genre was considered dead from 2000, and in full resurgence of graphic adventures to the surprise of many, that several Spanish studios have opted to jump into the ring developing graphic adventures, having our Genre’s own homeland golden age of a few years so far. Unfortunately, and despite the enormous success that the genre had until the end of the 90s, we saw few more incursions into it. It would be the Madrid-based Pendulo Studios who would have the honor of launching the first Spanish graphic adventure, the mythical Igor: Target Uikokahonia from 94. Yes, in 1987 the good folks at Opera Soft released the Incunabula Crime Abbey, and during the late 1980s and early 1990s we were able to enjoy unforgettable conversational adventures made here, but these weren’t proper adventure games. Despite the enormous success that the genre had in Spain, and the tremendous popularity it had enjoyed in our country since the mid-80s, it would not be until 1994 when the first graphic adventure created in the national territory would be launched. Archaeological puzzles with a sci-fi twist.The relationship of the graphic adventure genre with the development of videogames in our country is curious to say the least.Full voice over in English, text localizations in Spanish, German, French, Italian, Portuguese, Russian, Chinese, Korean and Japanese.50+ hand-drawn scenes, crammed with cute, weird characters.One more thing - the gods of ancient Egypt are real and they’re trying to destroy humanity. Ask questions like, “Who was this Sony Walkman? And where did he walk?” Unearth extraordinary relics, rescue Professor Totel, and be the first to enter the legendary city of Mutropolis. Join Henry on a freewheeling adventure through the ruins of our civilization. Life is sweet, until Henry’s professor is kidnapped, and thing start to get. They left Mars to dig up lost treasures on the wild and inhospitable Planet Earth. The pyramids, the Mona Lisa, The Fresh Prince of Bel Air – forgotten.įorgotten by everyone except Henry Dijon and his ragtag team of archaeologists. It is the year 5000, and the greatest achievements in human history are forgotten.

And PLEASE don’t get obliterated by an ageless evil. Play as Henry Dijon (hero, nerd, detective) in search of a legendary lost city. MUTROPOLIS is a lovely sci-fi adventure set on the abandoned Planet Earth.


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